


Im only willing to do a limited amount of orders since its really tough farming echoes, preparing for something important
Pretty simple, i hop into your account and then farm echoes to fully unlock everything including upgrades and unlocks all of them will be completed, just message me if you want more details and have questions this service takes a while
There are 11 upgrades and 15 unlocks to purchase. Each upgrade can be purchased a maximum of 1 to 6 times, depending on the upgrade. Purchasing the maximum level of all Echo upgrades and all unlocks costs 2695 Echoes.
This service is 100% clean and exploit free so you wont have to worry about bans, thank you very much.
| Upgrade | Effect | Cost | Increment | Maximum |
| Resonance Progress | Increases the speed Resonance progress is made. | 50 Echoes | 5% | 20% |
| Resonance Rarity | Your increased chance to obtain Legendary or Corrupted Resonance. At Max, your chances are doubled. | 50 Echoes | 2 | 10 |
| Mob Armor | Increases armor against mobs. | 50 Echoes | 2% | 8% |
| Mob Damage | Increases damage dealt to mobs. | 50 Echoes | 2% | 8% |
| Stomach Capacity | Slows the rate at which the hunger bar goes down. | 25 Echoes | 2% | 10% |
| Thirst Capacity | Slows the rate at which the thirst bar goes down. | 25 Echoes | 2% | 10% |
| Carrying Capacity | Your abillity to carry more items. | 50 Echoes | 5 | 30 |
| Passdown Capacity | Increases the amount of items you can pass down upon wiping. | 50 Echoes | 1 | 4 |
| Starting Notes | Increases the number of Notes that new characters start with. | 25 Echoes | 5 | 25 |
| Starting Knowledge | Increases the amount of Knowledge new characters start with. | 25 Echoes | 1 | 5 |
| Starting Ace | Increases the number of Aces new players start with. | 50 Echoes | 1 | 2 |
| Unlock | Effect | Cost |
| Soul Plasticity | Grants immunity to the Tarnished flaw. | 500 Echoes |
| Multifaceted | The Attribute points you usually receive from your Aspect are free for you to allocate. | 250 Echoes |
| Elementalist | You no longer have a limit to how many attunements you can start with, and you can freely allocate points through them in character creation. | 200 Echoes |
| Starter Equipment | You start with a pair of leather gloves and boots. | 30 Echoes |
| Starter Weapon: Rapier | Allows you to select the Quickfang as a Starting Weapon. | 25 Echoes |
| Starter Weapon: Pistol | Allows you to select the Silversix as a Starting Weapon. | 25 Echoes |
| Starter Weapon: Spear | Allows you to select the Irontusk as a Starting Weapon. | 25 Echoes |
| Starter Weapon: Greatsword | Allows you to select the Avenger as a Starting Weapon. | 25 Echoes |
| Starter Weapon: Bow | Allows you to select the Ironcry as a Starting Weapon. | 25 Echoes |
| Flint | You start with a Flint to start fires. | 15 Echoes |
| Canteen | You start with a Canteen to collect water. | 15 Echoes |
| Pickaxe | You start with a Pickaxe to gather ores. | 15 Echoes |
| Lumber Axe | You start with a Lumber Axe to gather wood. | 15 Echoes |
| Fishing Rod | You start with a Fishing Rod to gather fish. | 15 Echoes |
| Glider | You start with a Glider to traverse the open air. | 25 Echoes |
| Choice of Chance | Receive up to 4 cards per hand from the Shrine of Chance. | 200 Echoes |
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